The Map > Map Review
This is a review of our map Team Micro Arena Legends.
Team Micro Arena Legends 5.4
1) Head Quarters: The Nexus is very though and not easily destroyed since it has an armor of 50. It has also 6000 Health Points and is protected by 6000 Shield Points.
2) Ground Suicide: If you bring any ground unit to one of the two flags, all of your normal units on the map will disappear and you will immediately get one Observer in front of your Nexus.
3) Air Suicide: You can suicide all air units at the turrets in the two corners. This way your enemies can't get Kill Points for the expensive air units.
4) Observer/Overlord Suicide: Very top and bottom of the map, next to the Psy Transmitter. Your non-hero detector units (Observer or Overlord) can be suicided quickly here.
5) Teleports Team 1: These teleports can only be used by players of Team 1 and bring units to the left or right on the high grounds.
6) Teleports Team 2: These teleports can only be used by players of Team 2 and bring units to the left or right on the high grounds.
7) Teleports: These teleports can be used by both teams and bring units back from the high grounds to their teams spawn area in front of the Nexus.
Critter: Just a harmless animal trying to avoid any trouble. An incredible amount of 10 Kill Points is added to your score if you kill it. But you don't shoot helpless animals, do you?